User guide
Channels and Samples.

Sample Channel

A Sample channel contains one sample, which you can play manually or controlled by the main sequencer. Manually, the sample will play right away; sequenced, it will start on the sequencer first beat and will loop back on the last one.

By clicking on the main button Main button you will be able to load a new audio file as well as doing further operations. You can add a new channel by clicking on the button on top of each column on the main window, or by drag-and-dropping a file over the column itself.

Anatomy of a Sample channel

A Sample channel is made of several components. From left to right:

The Sample Channel main button

Clicking on a Sample channel main button reveals a pop-up menu with several options available:

Sample channel button's menu

Channel statuses

The status box Status box gives you information about the sample:

Play modes

Play modes define the behavior of a sample channel and are divided into two families: loop and one shot.

Main features of loop modes:

Main features of one shot modes:

typeiconnameeffect
loopLoop basicloop basicThe sample starts at beat 1 and will play continuously until its key is pressed
Loop onceloop onceThe sample starts at beat 1 and will play until finished. Then, at the next first beat it starts again
Loop once barloop once barSimilar to the previous mode, but the sample starts again also on the next first bar
Loop repeatloop repeatThe sample starts at beat 1 and will play continuously, rewinding itself at every bar
one shotOne Shot basicone shot basicThe sample starts on key press, stops and rewinds on a second keypress
One Shot basic pauseone shot basic pauseLike the previous mode, but the sample just pauses on a second keypress. Pressing the key again resumes play
One Shot pressone shot pressThe sample plays as long as its key is pressed
One Shot retrigone shot retrigThe sample plays until the end; pressing its key rewinds it
One Shot endlessone shot endlessThe sample plays in loop forever; pressing its key stops it

Keyboard interactions

Sample channels are playable by clicking on the channel play button Play button. or by pressing the corresponding keyboard/MIDI button if bound. The following table shows the behavior of sample channels in loop mode:

modeeventalt. eventresult
loop
(key)click on play button Play buttonwait, then start or stop on next first beat
shift + (key)shift + click on play button Play buttonimmediate stop. Also rewinds samples in "one shot basic pause" mode
control + (key)click on mute button Mute buttonmute

The following table shows the behavior of channels in one shot mode:

modeeventalt. event 1alt. event 2result
one shot
(key)click on play button Play button-start
shift + (key)shift + click on play buttonclick on read actions button Read recordings buttonimmediate stop if channel has no actions, else start or stop reading actions
control + (key)click on mute button Mute button-mute